Dungeon Level: Minecraft
A dungeon map consisting of one simple level inspired by games like Gunfire Reborn and Gauntlet. It is intended to give a dungeon crawler feel in Minecraft.
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The level starts off with a warm welcoming Kit selection area. Through out the level it progresses through a cave getting darker as it is implied you dive deeper into the cave system. Each area is intended to be unique.
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Blue Torches were used to signal to the player where in the level they can go to. This is to help guide the player to another room. Some rooms may contain multiple spots with torches as some rooms are secret rooms. However the secret rooms are intended to be found.
Levels also increase in verticality the further the player goes to add variety other than simple rooms with some turns. |
Walls were used to prevent the player from falling and getting unintentionally hurt on the map.
Crystals and pillar were added to rooms to provide the player with moving around the map in ways the skeletons may not be able to. These can be both a benefit and a hinderance to the player as the same effect can happen to the player that happens to the mobs. Some walls will have slots to see into other rooms proving the player with a visual advantage to the room layout or secret rooms. |